Y’all, when I said that Meredith has a visual brain, I was NOT KIDDING. Here’s our first piece of non-podcast content, a beautiful sketch she made of Turtle Mountain (presumably after it starts moving.) Click through for the high-res version.


4 thoughts on “First Sketch of Turtle Mountain

  1. Lukas says:

    Looks great. Im enjoying the podcast. I’ve been writing my own adventure for a few weeks so its fun to learn together with you guys.

    1. Meredith SK says:

      Thanks so much Lukas! Write in if you have any questions about your campaign, we’ll answer them in the show!

      1. Lukas says:

        Well I allready have the general plot of my adventure, and I have written the starting hook for my players (they are individualy captured by orcs and have to work together to escape their cavern), but now I’m struggling to create the first city they will go to. It’s hard for me to get structure in the city and to fill it with interesting things in order to make it feel alive, because I plan to have stables, taverns, banks,… even an underground black market with fighting arena. How do i begin with this proces of creating a city?

        1. I like to think about who might be important for the players to meet, and then work from there; in other words, start with interesting NPCs and decide where those people live, work, and eat.

          It sounds like you have a pretty good idea of what you want to fill the town with, so you could go the opposite route: build the establishments and then populate them.

          Of course, if you’re like me, you’ll start by thinking of the history of the city, and maybe think about how the city is laid out in terms of districts. Where do the wealthy people live? Where do the poorest people live? Who has access to what resources? What is the city’s racial/species makeup? What about religions? Any other major power sources in the city?

          Let us know how it goes!

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